Forefront:original intention of game design


In response to the general direction proposed by the Norwegian Research Institute, our group aims to solve the problem of finding harmonious coexistence between the elderly and children, and enjoying one of the activities, that is, how to maximize the enjoyment and value of the activities we design for the elderly and children. One thing we cannot ignore is that not all elderly people in this world are good at getting along with children, so sometimes we also need to consider the different psychology of children and the elderly in order to better assist our design.


Therefore, we need to consider what kind of activity to design next. As students of a design school, we are well aware that a product cannot meet the needs of everyone, nor can it be based on the interpersonal relationships and psychological problems of a large population. This also applies to children. The age range of children in the question is generally 4-6 years old, and children in this age group do not actually have the ability to use a more complex product. Therefore, do we really need a product? The answer is no. Correspondingly, in interpersonal communication, games and activities often play a series of roles such as ice breaking, socializing, and getting along, and this approach also has great appeal to children. Therefore, we hope to design a product. A simple and easy to understand interactive game that is easy to participate in, To solve our problem

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