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GRANDPARENTS






Extra note: All of the grandparents I mentioned love talking with their grandchildren. I get a call from them every week — they miss us, but smart devices help them stay connected with us.
Hello Fabiana, I’m Wang Zitong from Team 2,I saw you introduced the board games you often play, and I’m very interested. I’d like to know how to play these board games.Could you please introduce them to me? I’d like to know what each game is composed of, what they look like respectively, and how I should play them.
Yes! Of course Zitong, I’ll tell you about each boardgame mentioned,
The one that plays Pakita at first hours of the day is Rummikub,
The objective of Rummikub is to be the first player to get rid of all the tiles on your rack by placing them on the table to form sets (three or four tiles of the same number in different colors) or runs (three or more consecutive numbers in the same color). To start the game, each player receives 14 tiles, and on their first turn, they must form a combination worth at least 30 points. If they cannot do so, they must draw a tile and lose their turn.
Game Setup
Shuffle the tiles: Mix all the tiles face down on the table.
Deal tiles: Each player takes 14 tiles and places them on their rack so that other players cannot see them.
Determine the playing order: Each player draws one tile. The player with the highest number goes first.
How to Play
Initial move: A player’s first turn must consist of one or more combinations (sets or runs) with a total value of 30 points or more. Jokers count as 0 points for this initial total.
Subsequent turns: Once a player has made their initial move, they may:
Form new combinations of three or more tiles.
Add tiles to existing combinations on the table.
If you cannot play: If you cannot or do not wish to play, you must draw one tile from the pool and end your turn.
Joker: The joker can replace any tile in a combination. It may be used at any time, but it does not count toward the initial 30 points required to start the game.
End of the Game
Winner: The first player to empty their rack wins the round by shouting “Rummikub!”
Scoring (optional): The other players add up the values of the tiles left on their racks, and that total is recorded as a negative score. The winner receives a positive score equal to the sum of all other players’ negative points.
Variation: Players can agree to play a set number of rounds, and the player with the highest total score at the end wins the game.
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Also, many of the elderly in Spain plays or know how to play Parcheesi
Game Setup
Players: 2 to 4 players.
Equipment: A Parcheesi board, 16 pawns (4 of each color), and two dice.
Starting position: Each player chooses a color and places their four pawns in the matching starting circle (their “nest”).
How to Play
Starting the game:
Players take turns rolling both dice.
To move a pawn out of the nest and onto the board, you must roll a five (either on one die or as a total of both dice).
Once out, pawns move clockwise around the board following the colored path toward their home column.
Moving pawns:
You can move one pawn the total of both dice, or two pawns—one for each die.
If a player rolls a double, they roll again after completing their moves.
Capturing:
If your pawn lands on a space occupied by an opponent’s pawn, that pawn is sent back to its nest, and you receive a bonus of 20 spaces to move one of your pawns.
Two pawns of the same color on one space form a block, preventing any pawn from passing.
Safe spaces:
Colored spaces (and your starting spaces) are safe—no captures can occur there.
Entering home:
To enter your home column, you must move along your color’s path and land exactly in the home space with the exact number rolled.
Each time a pawn reaches home, you receive a 10-space bonus for another pawn.
Winning the Game
The first player to get all four pawns safely into their home wins the game.
Optional scoring version:
Players can play multiple rounds and assign points based on the order of finishing. The player with the most points after a set number of rounds is the overall winner.
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Sudoku, is a game that elderly normally plays every morning with the newspaper
Game Setup
A Sudoku puzzle starts with a partially filled grid. The given numbers are called clues, and they provide the foundation for solving the puzzle.
There is always one unique solution for a correctly designed Sudoku puzzle.
How to Play
Rules:
Each row must contain the numbers 1 through 9, with no repetition.
Each column must contain the numbers 1 through 9, with no repetition.
Each 3×3 box must contain the numbers 1 through 9, with no repetition.
Goal:
Use logic to determine the missing numbers based on the clues provided. No guessing is needed in a properly designed puzzle.
Solving Tips
Scan for obvious numbers: Look for rows, columns, or boxes where only one number can fit.
Use the process of elimination: If a number already appears in the same row, column, or box, it cannot go in those cells.
Look for hidden singles: Sometimes a number can only fit in one spot within a box, even if it’s not immediately obvious.
Take notes: Many players write small possible numbers (called candidates) in each empty cell to help with deduction.
Winning the Game
You win when all 81 cells are filled correctly, and every row, column, and box contains all digits from 1 to 9 without any repetition.
There is no time limit, but Sudoku can range from easy to expert level, depending on the number and arrangement of starting clues.
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These are the most representatives
Thanks for the intro, Fabiana! These games seem so fun—I’m definitely gonna try them with my friends, and they’re super helpful for my design project too!