A game between children and the elderly: the bridge between generations!
Project Background The core idea is to develop a board game concept that fosters interaction between elderly people and children or teenagers, such as grandparents and grandchildren.The project seeks to create a space for storytelling, laughter, and collaboration — encouraging generations to learn from one another in an equal, engaging, and emotionally rich way.We believe design can serve as a bridge between age groups, not only through aesthetics and usability but also by creating emotional and sensory connections that go beyond words or digital media. Design Objective We are seeking to develop a concept that can inspire connection across generations through tactile, collaborative play.The project should: Encourage communication and shared moments between age groups; Balance simplicity and visual appeal to engage both seniors and children; Incorporate accessibility principles and ergonomic sensitivity; Reflect values of care, memory, and cultural identity. Our goal is to explore how design — in its form, materials, and storytelling — can become a universal language between generations. Expected Outcomes A clear conceptual direction and visual identity that express intergenerational connection; Design proposals for the physical experience and aesthetic approach; Insights that highlight how design can foster empathy, dialogue, and togetherness in Brazilian families and beyond.
